Hardware acceleration

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nashith
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Joined: Tue Nov 06, 2018 9:19 pm

Hardware acceleration

Post by nashith » Sun Nov 11, 2018 8:21 am

Anyway to get the video to be accelerated using hardware?
Currently a single stream of H264 video is taking a massive hit on the CPU.

Sergey Tkachenko
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Re: Hardware acceleration

Post by Sergey Tkachenko » Sun Nov 11, 2018 11:23 am

To optimize drawing, try assigning TRVCamView.RenderMode = rvmrmOpenGL.
But if CPU load is caused by decoding inside FFmpeg/GStreamer libraries, it cannot be helped.

nashith
Posts: 3
Joined: Tue Nov 06, 2018 9:19 pm

Re: Hardware acceleration

Post by nashith » Sun Nov 11, 2018 2:36 pm

Yes, its a FFMPEG RTSP stream. Guess FFMPEG library is not using the GPU.
Any future plans to support built-in hardware acceleration of FFMPEG?
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